The rules can get slightly funky at times, but are pretty fun if you don't mind occasional balance issues. Etc.) This isn't meant to be used in a normal game (since it would be ridiculously overpowered), but instead is for games where everybody is a gestalt character. A wizard-sorceror gets a set of wizard spells and a seperate set of sorceror spells. A fighter-rogue gets fighter feats and sneak attacks. (The best BAB, saves, Hit Dice, and skill points from either class are used for each category, with class skills, proficiencies, and abilities from both classes. Assuming that alignment restrictions are not an issue, and possibly assuming that ability scores will be higher than normal, what are your favorite gestalt class combinations for PCs and NPCs?įor those that don't know, Unearthed Arcana for 3.5e has optional rules for "gestalt classes." Basically, to make a gestalt class, you combine all of the abilities of two classes.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |